{"id":285,"date":"2021-10-05T18:09:09","date_gmt":"2021-10-05T18:09:09","guid":{"rendered":"https:\/\/marcosviudez.com\/?p=285"},"modified":"2021-10-06T18:12:24","modified_gmt":"2021-10-06T18:12:24","slug":"i-a-enemigos","status":"publish","type":"post","link":"https:\/\/marcosviudez.com\/?p=285","title":{"rendered":"I.A. Enemigos"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Prototipo de juego Vaqueros. Formando equipo con <a href=\"https:\/\/es.linkedin.com\/in\/alberto-guede-losada\" data-type=\"URL\" data-id=\"https:\/\/es.linkedin.com\/in\/alberto-guede-losada\">Alberto Guede<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"637\" src=\"https:\/\/marcosviudez.com\/wp-content\/uploads\/2021\/10\/2-3.png\" alt=\"\" class=\"wp-image-292\" srcset=\"https:\/\/marcosviudez.com\/wp-content\/uploads\/2021\/10\/2-3.png 1000w, https:\/\/marcosviudez.com\/wp-content\/uploads\/2021\/10\/2-3-300x191.png 300w, https:\/\/marcosviudez.com\/wp-content\/uploads\/2021\/10\/2-3-768x489.png 768w, https:\/\/marcosviudez.com\/wp-content\/uploads\/2021\/10\/2-3-94x60.png 94w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption>Enemigos buscando al Player<\/figcaption><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-text-color has-background has-vivid-green-cyan-background-color has-vivid-green-cyan-color is-style-wide\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Descripci\u00f3n de la I.A.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">El dise\u00f1o del personaje es de mi compa\u00f1ero Alberto.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">El player es un bandolero y los enemigos en este caso son sheriffs que intentaran vigilar el pueblo.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Primero la I.A. crea unos arrays de objetos en el escenario y guarda su tipo y posiciones, armas, player, waypoints etc.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Los enemigos buscan los rev\u00f3lveres cuando no tiene balas.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Se mueven aleatoriamente entre los waypoints de los que hay en escena.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Si el player se pone el pa\u00f1uelo (<em>esta en false siempre en esta demo<\/em>) de atracador los sheriffs se dan cuenta y te persiguen, si no hay disparos en el pueblo cerca de ellos no pasa nada, los enemigos siguen su ruta de waypoints si hacerte caso.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Los enemigos te dispararan si entras en su rect\u00e1ngulo de visi\u00f3n y t\u00e9 dispararan si han cogido un revolver del suelo.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-text-color has-background has-vivid-green-cyan-background-color has-vivid-green-cyan-color is-style-wide\"\/>\n\n\n\n<p class=\"wp-block-paragraph\">En esta peque\u00f1a demostraci\u00f3n los enemigos solo te buscan si disparas. Ellos ir\u00e1n movi\u00e9ndoselo y buscando armas para cuando te encuentren poder dispararte.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Una vez muertos suelta un numero aleatorio de corazones los cuales recoger\u00e1s pulsando la tecla \u00abE\u00bb te recuperar\u00eda tu salud.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Las dem\u00e1s implementaciones aun est\u00e1n en proceso.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&lt;demo&gt; Demostraci\u00f3n <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&lt;<a href=\"https:\/\/github.com\/marcosViudez\/Prototype_vaqueros_v1_0\/tree\/main\/Assets\" data-type=\"URL\" data-id=\"https:\/\/github.com\/marcosViudez\/Prototype_vaqueros_v1_0\/tree\/main\/Assets\">scripts<\/a>&gt; C\u00f3digos en C# del proyecto de mi repositorio en GitHub. El script usado en los enemigos es \u00ab<strong><em>IA_demo_2.cs<\/em><\/strong>\u00ab<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Prototipo de juego Vaqueros. Formando equipo con Alberto Guede. Descripci\u00f3n de la I.A. El dise\u00f1o del personaje es de mi compa\u00f1ero Alberto. El player es un bandolero y los enemigos en este caso son sheriffs que intentaran vigilar el pueblo. Primero la I.A. crea unos arrays de objetos en el escenario y guarda su tipo &hellip; <\/p>\n","protected":false},"author":1,"featured_media":287,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[],"class_list":["post-285","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-inteligencia-artificial","latest_post"],"_links":{"self":[{"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/posts\/285","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=285"}],"version-history":[{"count":16,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/posts\/285\/revisions"}],"predecessor-version":[{"id":346,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/posts\/285\/revisions\/346"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=\/wp\/v2\/media\/287"}],"wp:attachment":[{"href":"https:\/\/marcosviudez.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=285"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=285"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/marcosviudez.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=285"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}